Hammer - Notes on the Forge

last updated 18-Nov-23

HMT Containers - 337 & 225
    In the forge, nearly all cargo is moved in containers, which come in two standard sizes 2m x 2m x 5m and 3m x 3m x 7m, known as 225 and 337 respectively. Both come in many different internal configurations called 'patterns' and the larger 337 is much more common. HMT comes from the first manufacturers - Hyperion Manufacturing and Transport

Settlement Sizes
    I envision larger settlements than those in the default Forge. So my settlement sizes are as follows:

  Terminus     Outlands     Expanse     Result  
--01-40100s
-01-4041-801,000s
01-4041-8081-10010,000s
41-8081-100-   100,000s  
81-100--Millions
    Settlements with millions of inhabitants are known as 'hiveworlds'

Ships
    Most ships - at least those needing pics and layouts - will be from 0-hr on drivethruRPG.com
    And a couple of definitions:
    * Spaceship - vessel capable of navigating the vacuum of space, but without an E-drive so it is therefore limited to one solar system
    * Starship - a spaceship with an E-drive, so it can therefore travel between star systems

Oracles
    I'm using the expanded oracles found in Starsmith: Expanded Oracles by Eric Bright on drivethrurpg

Clans
    Nearly all of settled space in the Forge is governed by one of the Clans. Their areas of control vary in size from one solar system to a very few that span multiple sectors. I'm using the Elf Names tables from Ironsmith Expanded Oracles for the Clans' names.

Bannersworn
    Bannersworn are the soldiers of the Clans. They have sworn lifelong service to a Clan in return for a pension on retirement - be that due to age or injury.

Ronin
    A term from ancient Japanese culture, those Bannersworn who outlive their Clan (or are dismissed for some reason) are called Ronin. Most struggle to find a new clan desperate enough to risk taking them on - after all they must have broken their vow? - or use their skills to earn a living as mercenaries.

Exosuit
    Exosuits in my version of the Forge are based upon Power Armour in the Fallout series of games, but the fusion core does not need to be replaced.

Faster-Than-Light Travel
    FTL travel is achieved as per the Starforged rulebook - an Eidolon drive (E-drive) 'jumps' a starship into 'the Drift' a neighbouring dimension where FTL travel is possible. The E-drive propels the starship through the Drift for a fixed amount of time which is dependent upon the size of the drive compared to the mass of the starship and is commonly referred to as a 'cycle'.
    Therefore, the more mass of a starship taken up by the E-drive, the further/longer the starship can travel through the Drift. When this time expires, the starship 'jumps' back to 'normal' space. The E-drive must be recharged (or recycled) before it can be used to jump back into the Drift.
    The time taken to recharge the E-drive varies depending upon local factors and an apparently random factor, but can usually be estimated as around half the time the E-drive ran in the Drift.
    To engage the E-drive, the starship must reach a minimum safe distance from large objects - 'large' meaning an object the size of a space station or bigger, not other starships. If the E-drive is engaged within this distance, it is highly probable (but not entirely certain) that something disastrous will happen...
    When jumping into normal space, the minimum safe distance is automatically observed - the jump will fail if the inteneded arrival point is within this distance of a large enough object.

 


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