In the descriptions below, IHMN figure types from the Scotland Yard list are in bold, as are extra equipment that the figure may have and game values not on the list. All the figures except for Frannie are from Ironclad Miniatures.
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Points: 50 = 43 [Consulting Detective] + 2 [breath preserver] + 5 [intuitive]
To the left is Lady Eileen's plucky young maid - Frannie, an orphan from the mean streets of New York (tough). She is very plucky (4+), a superb shot with her pistol (SV +3), but not terribly good in a fight (FV +0), much preferring to use her natural speed (Speed +2) to run away, although the protected clothing (brigandine) supplied by her mistress has saved her from harm more than once.
Points: 20 = 4 [Pluck 4+] + 4 [SV +3] + 5 [tough] + 2 [speed +2] + 3 [pistol] + 2 [brigandine]
Next is Lady Eileen's ... assistant perhaps is the best word ... Mr Sheldon Cooper-Holmes. A veritable encyclopaedia of knowledge, he is lacking in social skills, and although on Mars he aspires to be a consulting detective, in London he would almost certainly be a Chief Inspector. Although he lacks leadership ability, the strange way that his mind works does make him impervious to the mystical powers his company has occasionally faced. Although Mr Cooper-Holmes believes that he has a most erudite wit, he doesn't ... not at all ... in no shape or form ...
Points: 30 = 31 [Chief Inspector] -6 [remove Leadership +2] + 5 [impervious]
The Good Doctor - Dr Leonard Hofstadter-Watson is Mr Cooper-Holmes' great friend and colleague and is hopelessly enamoured with Lady Eileen. No more of a leader than his friend Dr Hofstadter-Watson is constantly mistaken for a medical doctor when he is, in fact, a doctor of engineering - Frannie has suggested that, perhaps, he shouldn't carry his tools in a doctor's bag, but he has yet to listen to this sage advice ...
Points: 24 = 27 [Good Doctor] -3 [remove Leadership +1] -5 [remove medic] + 5 [engineer]
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Points: 16 = 11 [constable] + 5 [medic]
The Constables of HMMC are equipped as their Scotland Yard brethren are, although they do regularly carry carbines. Also, due to the relative paucity of street lighting in Martian cities, they are issued Carbide Lamps for night shifts
Points: 11 = 11 [constable]. Equipment options as Scotland Yard, plus can carry carbide lamp at +3 points
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So there it is! opinions requested!